
Knight Online is mostly free-to-play, but there are some features that must be paid for. These are accessible from the in-game Powerup Shop or Store, and in some cases, from the official game website. Paid services include exclusive items and Premiums which are a limited-time subscription providing many benefits. The game is praised for its PvP capabilities, sometimes rating better than World of Warcraft.
As in most MMORPGs, the player controls a virtual character and must collect experience points to gain levels and items that boost the stats of the character. The monsters that inhabit the game world can be attacked using melee attacks or skills. Once a monster is killed, the killing player gains experience points and the monster leaves behind a loot box which may contain Noahs (in-game currency) and other items. The drop box is only accessible to the player or party that did the most damage to the monster. However, in case of kill stealing, the experience is divided according to the amount of damage done.
There are many quests in the game. These require the player to kill a certain amount of a monster or to collect certain items (quest items). The reward for the quests may include experience, Noahs, weapons and armor, or even the ability to use certain skills.
Players lose experience if they die from a monster. The amount lost depends on the character’s level and it’s also possible to lose a level upon losing experience.
As in most MMORPGs, Knight Online enables players to group together and complete objectives. Parties in Knight Online range between 2 to 8 players. The characters must be in a certain level range of the party leader in order to be invited. Players who are in the same party share the experience and Noahs gained, and items are given out in rotation. A party counts as a single entity when determining who gets a drop from a certain monster.
For most, partying is a necessity for leveling up and player killing. It is the easiest and fastest way to get ahead in the game, especially since the servers are so crowded. Without a party, leveling will be a painfully slow and grueling process.
Each character belongs to one of the two nations of the game: El Morad (humans) or Karus (orcs, although the game calls them “Tuareks”). Knight Online has four character classes for available both nations: Warrior, Rogue, Mage, and Priest. Each class has a basic skill set, three main skill sets (Level 10 and up), and one master skill set (Level 60 and up).
Knight Online allows players to fight against each other in various zones. Some of these provide no rewards or risks, while in others players gain National Points and Leader Points (also called Ladder Points) for killing enemies, but the defeated player loses some of these points. When killing in solo, 50 NP is awarded for killing, but when in a party, the points gained are distributed among the party members (still, the total amount of points gained is higher with more players in the party). Dying results in the loss of 50 NP. Leader point gains and losses depend on whether the involved players have a Leader or National ranking. Additionally, 50% of the defeated player’s coins is transferred to the victor, although losing coins can be prevented by placing the coins into the bank.
The 50 players with the most National Points and the 200 players with the most leader points of each nation are ranked and are eligible for a “knight stipend”, a small cash bonus. Leader points are reset to zero each month.
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