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Utopia

Posted by admin | July 27, 2008 .
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Utopia: The Age of the Scholar. Join tens of thousands of players and experience the world’s most popular interactive multiplayer game! Utopia is a medieval fantasy game played on the web directly through your browser - no downloads necessary. Join today and get involved in one of the most unique and exciting experiences on the internet.

Utopia is an interactive game unlike any other on the web. The experience is entirely what you make it. Whether it’s simply a way to spend a few minutes a day or an escape from the hassles of the real-world, Utopia affects different people in different ways.

In total, our users have spent well over 50 million hours playing our games over the last several years. During that time, our games have impacted lives in amazing and fantastic ways. Whether it’s bringing families together or creating friendships across the world, our users’ stories are unique, intriguing, and amazing. Every day, we will feature a unique story below about how Utopia has changed some of our users’ lives.

Utopia has a real-time gaming environment. A player’s province continues to grow, produce resources, and recruit soldiers even when he or she is not logged on. This also means that a province may be attacked even while its player is not logged in.

Upon selecting a server and creating an account, players are given a choice of Race (Human, Elf, Dwarf, Orc, Gnome, Dark Elves), and Personalities (Merchant, Shepherd, Sage, Rogue, Mystic, War Hero, Warrior, and Artisan). Each Personality and Race has its own strengths and weaknesses; some have access to unique spells, some have bonuses to offense or resource production, and so on. In addition, each Race has access to a unique military unit called an Elite, and, until the most recent age on both the main server and the experimental server, each Personality used to have a bonus related to the number of Elite units.

Players’ provinces are grouped into Kingdoms; each Kingdom is a team of up to 25 provinces. Provinces within the same kingdom can send resources to each other, have a private forum for discussion, and can elect the leader of one province to become a Monarch. The Monarch is elected by a vote among the provinces in a Kingdom, where players with higher levels of Honour have more than one vote. The Monarchy is also automatically given to any province obtaining over half of the combined Networth (see below) of the Kingdom. This Monarch can then decide whether or not any of the other provinces should get Monarchy instead.

Utopia

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